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Así sería el verdadero rostro de Jesús

El fotógrafo holandés Bas Uterwijk reconstruyó el rostro de Jesús usando una técnica hiperrealista de inteligencia artificial.

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Uterwijk hace sus recreaciones digitales a partir de fotos de pinturas y esculturas. Para recrear el rostro de Jesús usó un software gratuito llamado Artbreeder, que aplica inteligencia artificial.

El artista holandés es famoso gracias a esta técnica que es capaz de hacer reconstrucciones hiperrealistas a partir de múltiples imágenes. Hoy, impactó con la del rostro de Jesús pero ya lo había hecho antes con sus representaciones del rey David, Vincent Van Gogh y Napoleón, entre otras figuras históricas.

https://twitter.com/ArturoMeggido/status/1285595032888672256

Retrato de Jesucristo

La imagen hiperrealista del rostro de Jesús varía notablemente de la que estamos acostumbrados a ver en estampitas. "Intento guiar al software hasta un resultado creíble. Pienso en mi trabajo más como interpretaciones artísticas que como imágenes científicamente o históricamente precisas", explicó Uterwijk en una entrevista con medios europeos.

El resultado hiperrealista se logra en base a dos redes neuronales: una va reconstruyendo los rostros a partir de imágenes pero la otra analiza y cataloga qué tan realista y cercana a la realidad se ve el trabajo.

Así, en el caso específico de Jesús, además de usar las imágenes "aprendidas" del rostro de Jesucristo, la técnica recurre al genotipo y la raza de la época en la que vivió.

I don't think I have posted this version on Instagram so for everyone interested here is a little info on the process of constructing it: I have been a professional photographer for the last 14 years but I have a background in Computer Generated images and Special Effects. A little over a year ago I stumbled upon the #artificialintelligence #Artbreeder software (formerly Ganbreeder) which utilizes a neural network trained on photographs and paintings of thousands human faces. This application makes it possible to combine multiple sources of faces and merge them in a synthesized version, guided by the artistic decisions of the user. I use it to create historical and fictional characters. When I was playing around with several cultural depictions of Jesus of Nazareth of Byzantine and Renaissance origin including Leonardo da Vinci's "Salvator Mundi", and the Turin Shroud. Tweaking the ethnicity to a more convincing Middle-Eastern face. I was happy with the result as a representation of a collective cultural depiction but at the same time I felt it lacked any historical accuracy. So I changed the hair and beard to a more credible length and style for the time and region and I brought in elements found in some #Fayum mummy portraits, pushing the renaissance art to the background. The result is a artistic impression of how this man could have looked, more than it is a scientific search for an exact likeness.
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I don't think I have posted this version on Instagram so for everyone interested here is a little info on the process of constructing it: I have been a professional photographer for the last 14 years but I have a background in Computer Generated images and Special Effects. A little over a year ago I stumbled upon the #artificialintelligence #Artbreeder software (formerly Ganbreeder) which utilizes a neural network trained on photographs and paintings of thousands human faces. This application makes it possible to combine multiple sources of faces and merge them in a synthesized version, guided by the artistic decisions of the user. I use it to create historical and fictional characters. When I was playing around with several cultural depictions of Jesus of Nazareth of Byzantine and Renaissance origin including Leonardo da Vinci's "Salvator Mundi", and the Turin Shroud. Tweaking the ethnicity to a more convincing Middle-Eastern face. I was happy with the result as a representation of a collective cultural depiction but at the same time I felt it lacked any historical accuracy. So I changed the hair and beard to a more credible length and style for the time and region and I brought in elements found in some #Fayum mummy portraits, pushing the renaissance art to the background. The result is a artistic impression of how this man could have looked, more than it is a scientific search for an exact likeness.

A post shared by Bas Uterwijk (@ganbrood) on

El artista, que trabajó un año en la reconstrucción del rostro de Cristo, publicó dos imágenes, una con pelo largo, como estamos más acostumbrados a verlo aunque no era algo que se usara en aquella época, y otra con pelo corto que, según el sistema de inteligencia artifical usado, sería la más cercana a la realidad.