Inteligencia artificial

Así sería el verdadero rostro de Jesús

El fotógrafo holandés Bas Uterwijk reconstruyó el rostro de Jesús usando una técnica hiperrealista de inteligencia artificial.

Por UNO

El rostro de Jesús fue reconstruído por Bas Uterwijk, artista y fotógrafo holandés, gracias a una técnico de inteligencia artificial que crea retratos hiperrealistas.

Uterwijk hace sus recreaciones digitales a partir de fotos de pinturas y esculturas. Para recrear el rostro de Jesús usó un software gratuito llamado Artbreeder, que aplica inteligencia artificial.

El artista holandés es famoso gracias a esta técnica que es capaz de hacer reconstrucciones hiperrealistas a partir de múltiples imágenes. Hoy, impactó con la del rostro de Jesús pero ya lo había hecho antes con sus representaciones del rey David, Vincent Van Gogh y Napoleón, entre otras figuras históricas.

https://twitter.com/ArturoMeggido/status/1285595032888672256

Retrato de Jesucristo

La imagen hiperrealista del rostro de Jesús varía notablemente de la que estamos acostumbrados a ver en estampitas. "Intento guiar al software hasta un resultado creíble. Pienso en mi trabajo más como interpretaciones artísticas que como imágenes científicamente o históricamente precisas", explicó Uterwijk en una entrevista con medios europeos.

El resultado hiperrealista se logra en base a dos redes neuronales: una va reconstruyendo los rostros a partir de imágenes pero la otra analiza y cataloga qué tan realista y cercana a la realidad se ve el trabajo.

Así, en el caso específico de Jesús, además de usar las imágenes "aprendidas" del rostro de Jesucristo, la técnica recurre al genotipo y la raza de la época en la que vivió.

I don't think I have posted this version on Instagram so for everyone interested here is a little info on the process of constructing it: I have been a professional photographer for the last 14 years but I have a background in Computer Generated images and Special Effects. A little over a year ago I stumbled upon the #artificialintelligence #Artbreeder software (formerly Ganbreeder) which utilizes a neural network trained on photographs and paintings of thousands human faces. This application makes it possible to combine multiple sources of faces and merge them in a synthesized version, guided by the artistic decisions of the user. I use it to create historical and fictional characters. When I was playing around with several cultural depictions of Jesus of Nazareth of Byzantine and Renaissance origin including Leonardo da Vinci's "Salvator Mundi", and the Turin Shroud. Tweaking the ethnicity to a more convincing Middle-Eastern face. I was happy with the result as a representation of a collective cultural depiction but at the same time I felt it lacked any historical accuracy. So I changed the hair and beard to a more credible length and style for the time and region and I brought in elements found in some #Fayum mummy portraits, pushing the renaissance art to the background. The result is a artistic impression of how this man could have looked, more than it is a scientific search for an exact likeness.
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I don't think I have posted this version on Instagram so for everyone interested here is a little info on the process of constructing it: I have been a professional photographer for the last 14 years but I have a background in Computer Generated images and Special Effects. A little over a year ago I stumbled upon the #artificialintelligence #Artbreeder software (formerly Ganbreeder) which utilizes a neural network trained on photographs and paintings of thousands human faces. This application makes it possible to combine multiple sources of faces and merge them in a synthesized version, guided by the artistic decisions of the user. I use it to create historical and fictional characters. When I was playing around with several cultural depictions of Jesus of Nazareth of Byzantine and Renaissance origin including Leonardo da Vinci's "Salvator Mundi", and the Turin Shroud. Tweaking the ethnicity to a more convincing Middle-Eastern face. I was happy with the result as a representation of a collective cultural depiction but at the same time I felt it lacked any historical accuracy. So I changed the hair and beard to a more credible length and style for the time and region and I brought in elements found in some #Fayum mummy portraits, pushing the renaissance art to the background. The result is a artistic impression of how this man could have looked, more than it is a scientific search for an exact likeness.

A post shared by Bas Uterwijk (@ganbrood) on

El artista, que trabajó un año en la reconstrucción del rostro de Cristo, publicó dos imágenes, una con pelo largo, como estamos más acostumbrados a verlo aunque no era algo que se usara en aquella época, y otra con pelo corto que, según el sistema de inteligencia artifical usado, sería la más cercana a la realidad.

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